Regarding the atmosphere, we are told that the teams have spent a lot of time designing the different places that Jacob Lee will have to explore. Demetrius Leal (artistic director) confides that the studio was inspired by the work of renowned directors such as James Cameron, Stanley Kubrick and Ridley Scott. “We want you to be afraid to open every door and wonder why all the cells are empty“, underlines Glen Schofield. For his part, Atsushi Seo (Director of Lighting) affirms that Striking Distance Studios has looked into the psychology of colors to play on our emotions. Moreover, Mark James (Chief Technology Officer) points out that in one of the levels of the game, they deliberately used yellow, green and brown which are colors that evoke disgust. It is also a way for the developers to tell the story specific to each of the areas.
For the record, the release of The Callisto Protocol is scheduled for December 2 on PS5, Xbox Series X, Xbox Series S, PS4, Xbox One and PC, and our first impressions of the game can be accessed at this address.