As we focus more on our portfolio, we are moving away from projects that do not contribute to our strategy and are restructuring some of our teams. This is the hardest part, and we work through this process with the utmost care and respect. When we can, we offer our colleagues the opportunity to move on to other projects. When that’s not possible, we provide severance pay and additional benefits such as health care and career transition services.
Andrew Wilson specifies that people who will have to leave Electronic Arts will leave with good severance pay, while the strategy will be to focus on games that take advantage of large communities, capable of supporting a game over several years. Game-services are therefore a priority for the company, which also relies on narrative solo experiences with games such as Dead Space Remake, Star Wars Jedi Survivor, or even the next Dragon Age. Electronic Arts also explains that the firm will do its best to move some employees to other projects, and that this restructuring plan will cost it between 170 and 200 million dollars. We recall, however, that Andrew Wilson still received $ 20 million in bonuses, following the good performance of Electronic Arts which recorded a profit of 13% over the last quarter. a profit up 13% over the last quarter. It’s the hard law of capitalism…