Monster Hunter Wilds is based on his successful predecessor Monster Hunter World in many things. The developers used the best features and made some improvements. Meinmmo shows you the 10 biggest differences between the two parts.
Why is Monster Hunter Wilds orientate himself to World? Since Monster Hunter World was well received by many players, you wanted to build on this success with Wilds. At that time, World ensured that the game series of a wider amount of different types of players made accessible than many parts before.
Nevertheless, there are clear differences to the great model that Monster Hunter Wilds differentiate towards him. Meinmmo has the 10 largest overview for you.
Monster Hunter Wilds: Gameplay Preview – Rompopolo
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“Open world” with Camps vs. Central hub with cards
The concept of the game world in Monster Hunter Wilds is probably the biggest difference. In Monster Hunter World there were two so -called hubs, i.e. places to which you have always returned. From them you could accept quests or explorations and start, collect your group, prepare you and manage your room.
In Monster Hunter Wilds there is no longer one hub, but several areas between which you can explore and seamlessly explore and travel back and forth. There is a base camp in every area and several field camps that you can set up. You can also compete between these camps. If you pass out in the fight, you will be brought back to the base camp of the respective area.
From this point of view, the base camps represent your new hubs. There you have a smithy, a supply camp, your tent and much more. The field camps serve as your tent for on the go and they can be placed in defined locations. There you can collect yourself, increase supplies and change your equipment if necessary. You can also optically adjust and individualize your field camp.
In Monster Hunter Wilds you can freely explore the area
Dynamic weather system
In Monster Hunter World, the areas had defined weather conditions that have had little or no influence on the hunts. A dynamic weather system is introduced for the first time in Monster Hunter Wilds.
Each area has 3 different weather conditions that ensure that different monsters appear. The weather conditions also influence the strengths and weaknesses of the monsters, so it is important to keep an eye on the current situation when you go hunting in the open field.
The loyal mount Saikrii
While you had to cross the extensive cards on foot in Monster Hunter World, you have a loyal mount at the side in Monster Hunter Wilds: your Saikrii. This fast and agile monster not only makes your trips far more pleasant, but also brings with it many other advantages.
Your companion offers a saddle bag that fills up with useful supplies over time that you can open up while hunting. In addition, the Saikrii has a very fine nose and can absorb the weather of different monsters and plants, which means that it can also bring you to your desired goal on “autopilot”.
So you can sharpen your weapon on the way, take potions or use objects without having to concentrate on your way.