1 million sales in 48 hours, Josef Farès can thank China

1 million sales in 48 hours Josef Fares can thank

The first sales figures for Split Fiction have just fallen and as one could imagine, success is already there. The Hazelight studio announces that it has sold 1 million copies of its game in the space of only 48 hours. By way of comparison, it takes Two had taken a month to reach such a score, which means that the launch of Split Fiction is much more dazzling. This is also proof that Josef Farès’ Games are now eagerly awaited as soon as they are launched and it was enough to take a look at Steam’s data to understand that the public responded as dry. With 259 003 players connected simultaneously, Split Fiction made three times more than It Takes Two at the time and it is now the Steam audience record for an Electronic Arts game; The previous one was held by Battlefield V with 116,104 simultaneous connections.

Split fiction

A huge success that we owe above all to the Chinese public who fully adheres to the Coop ‘vision of Josef Farès and this since It Takes Two, since out of the 23 million sales made on the latter, half had been made in China, something Josef Farès confirmed in an interview with the YouTube Minnmax channel. Regarding Split Fiction, Steam’s figures reveal that 67% of the evaluations are in Chinese language and that the hearing peak had been reached between 1 p.m. and 2 p.m. European time, around 8 p.m. or 9 p.m. in China. Josef Farès can therefore thank the Chinese players.

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